Hello voidfolk,
Mothership Month has been officially announced, and I am proud to participate in three different projects, starting with the 5 Million Worlds Press publication, Not Enough Scoundrels.
Not Enough Scoundrels
Not Enough Scoundrels is a 28pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by.
Written and designed by Chris Airiau, with game development by Josh Domanski, and ship art from Carly A-F and debuting ship art by Tim Zygor, a.k.a. tim4242, this zine is a supplement and adventure generator, with procedures involving shady NPCs for players to get mixed up with between the horrors.
Do Crime. Get Paid or Die Broke.
Click here to sign up for pre-launch. Backers in the first 48 hours get a free patch!
Devil’s Due
The next project is a massive collaborative effort featuring more than 20 creators! Devil’s Due is a space pirate mega-module of 80+ big ol’ A4 pages of pirate crews, raiding missions, and a huge pirate haven world and its city, Azimuth.
I’m working as a writer & editor on this project, creating a Venetian Caravale-inspired space pirate crew, a techno-body horror mission with art by Sam Wildman (HailSanta) and Zach Hazard Vaupen, a lil chop shop with new cybermods madness, and a massive 1d100 table of pirate prey to seed your piracy adventures. And of course, we got a patch designed by Scragend. Sign up for the launch!
Johnson²
Johnson² is a Mothership module from the team behind Transmission For Them. They’ve invited me onto this project for development and editing. I’ve had the chance to read Joshua and Samuel’s manuscript, and it’s a surreal investigative adventure surrounding neurotic genius clones on a remote station that slow burns into a barrel of dynamite (or in this case, mutagenic serum).
My part in this project only just started, and I’m very excited to work with this team some more, :) Click here to follow the project launch!
That’s all for now, expect to hear more as the beat goes on.
Signing off,
Chris Airiau